using System; namespace Wayne.Lib { /// /// A generic event args holding an argument of some type. /// /// The event argument. public class EventArgs : EventArgs { #region Fields private T argument; #endregion #region Construction /// /// Construction. /// /// The event argument. public EventArgs(T argument) { this.argument = argument; } #endregion #region Properties /// /// The event argument. /// public T Argument { get { return argument; } } #endregion #region Debug methods /// /// Presents the class as a string. /// /// public override string ToString() { return string.Format(System.Globalization.CultureInfo.InvariantCulture, "EventArgs<{0}>({1})", argument.GetType().Name, argument); } #endregion } /// /// A generic event args holding an argument of some type. /// /// The event argument. /// The event sender. public class EventArgs : EventArgs { /// /// Construction. /// /// The sender /// The event argument. public EventArgs(TSender sender, TArgument argument) { Sender = sender; Argument = argument; } /// /// The event argument. /// public TArgument Argument { get; private set; } /// /// The event sender. /// public TSender Sender { get; private set; } /// /// Presents the class as a string. /// /// public override string ToString() { return string.Format(System.Globalization.CultureInfo.InvariantCulture, "EventArgs<{0},{1}>({2}, {3})", Sender.GetType().Name, Argument.GetType().Name, Sender, Argument); } } }