using System; using System.Collections.Generic; using System.Text; using Wayne.Lib.StateEngine; namespace SinochemInternetPlusApp.States { static class CONFIGURATION { public static void Config(StateTransitionLookup sl) { sl.AddTransition<Init, Idle>(TransitionType.Init); sl.AddTransition<Idle, Idle>(TransitionType.Done); //Enter into various modes sl.AddTransition<Idle, BasicMode.Composite>(TransitionType.NozzleLifted); sl.AddTransition<Idle, CarPlateMode.Composite>(TransitionType.CarPlateScanned); sl.AddTransition<Idle, ICCardMode.Composite>(TransitionType.CardInserted); //Exit from various modes sl.AddTransition<BasicMode.Composite, Idle>(BasicTransitionType.Done); sl.AddTransition<CarPlateMode.Composite, Idle>(BasicTransitionType.Done); sl.AddTransition<ICCardMode.Composite, Idle>(BasicTransitionType.Done); //Shutdown //sl.AddTransition<Idle, Final>(TransitionType.Shutdown); } } }