#pragma once #include "afxwin.h" #include #include "StateButton.h" #include "ButtonGroup.h" class CStateButton; class CStateBtnGroup : public CButtonGroup { DECLARE_DYNAMIC(CStateBtnGroup); public: CStateBtnGroup(); ~CStateBtnGroup(); public: CWnd* pParent; vector pButtons; public: afx_msg void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); void addButton(CString name, UINT nID); void changeButtonInfo(UINT index, CString name, CString amount, CString vol, CString price,UINT state); };