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- /**
- * TinyMCE version 8.0.2 (2025-08-14)
- */
- (function () {
- 'use strict';
- /* eslint-disable @typescript-eslint/no-wrapper-object-types */
- const hasProto = (v, constructor, predicate) => {
- var _a;
- if (predicate(v, constructor.prototype)) {
- return true;
- }
- else {
- // String-based fallback time
- return ((_a = v.constructor) === null || _a === void 0 ? void 0 : _a.name) === constructor.name;
- }
- };
- const typeOf = (x) => {
- const t = typeof x;
- if (x === null) {
- return 'null';
- }
- else if (t === 'object' && Array.isArray(x)) {
- return 'array';
- }
- else if (t === 'object' && hasProto(x, String, (o, proto) => proto.isPrototypeOf(o))) {
- return 'string';
- }
- else {
- return t;
- }
- };
- const isType$1 = (type) => (value) => typeOf(value) === type;
- const isSimpleType = (type) => (value) => typeof value === type;
- const eq = (t) => (a) => t === a;
- const isString = isType$1('string');
- const isObject = isType$1('object');
- const isNull = eq(null);
- const isBoolean = isSimpleType('boolean');
- const isNullable = (a) => a === null || a === undefined;
- const isNonNullable = (a) => !isNullable(a);
- const isFunction = isSimpleType('function');
- const isNumber = isSimpleType('number');
- /**
- * The `Optional` type represents a value (of any type) that potentially does
- * not exist. Any `Optional<T>` can either be a `Some<T>` (in which case the
- * value does exist) or a `None` (in which case the value does not exist). This
- * module defines a whole lot of FP-inspired utility functions for dealing with
- * `Optional` objects.
- *
- * Comparison with null or undefined:
- * - We don't get fancy null coalescing operators with `Optional`
- * - We do get fancy helper functions with `Optional`
- * - `Optional` support nesting, and allow for the type to still be nullable (or
- * another `Optional`)
- * - There is no option to turn off strict-optional-checks like there is for
- * strict-null-checks
- */
- class Optional {
- // The internal representation has a `tag` and a `value`, but both are
- // private: able to be console.logged, but not able to be accessed by code
- constructor(tag, value) {
- this.tag = tag;
- this.value = value;
- }
- // --- Identities ---
- /**
- * Creates a new `Optional<T>` that **does** contain a value.
- */
- static some(value) {
- return new Optional(true, value);
- }
- /**
- * Create a new `Optional<T>` that **does not** contain a value. `T` can be
- * any type because we don't actually have a `T`.
- */
- static none() {
- return Optional.singletonNone;
- }
- /**
- * Perform a transform on an `Optional` type. Regardless of whether this
- * `Optional` contains a value or not, `fold` will return a value of type `U`.
- * If this `Optional` does not contain a value, the `U` will be created by
- * calling `onNone`. If this `Optional` does contain a value, the `U` will be
- * created by calling `onSome`.
- *
- * For the FP enthusiasts in the room, this function:
- * 1. Could be used to implement all of the functions below
- * 2. Forms a catamorphism
- */
- fold(onNone, onSome) {
- if (this.tag) {
- return onSome(this.value);
- }
- else {
- return onNone();
- }
- }
- /**
- * Determine if this `Optional` object contains a value.
- */
- isSome() {
- return this.tag;
- }
- /**
- * Determine if this `Optional` object **does not** contain a value.
- */
- isNone() {
- return !this.tag;
- }
- // --- Functor (name stolen from Haskell / maths) ---
- /**
- * Perform a transform on an `Optional` object, **if** there is a value. If
- * you provide a function to turn a T into a U, this is the function you use
- * to turn an `Optional<T>` into an `Optional<U>`. If this **does** contain
- * a value then the output will also contain a value (that value being the
- * output of `mapper(this.value)`), and if this **does not** contain a value
- * then neither will the output.
- */
- map(mapper) {
- if (this.tag) {
- return Optional.some(mapper(this.value));
- }
- else {
- return Optional.none();
- }
- }
- // --- Monad (name stolen from Haskell / maths) ---
- /**
- * Perform a transform on an `Optional` object, **if** there is a value.
- * Unlike `map`, here the transform itself also returns an `Optional`.
- */
- bind(binder) {
- if (this.tag) {
- return binder(this.value);
- }
- else {
- return Optional.none();
- }
- }
- // --- Traversable (name stolen from Haskell / maths) ---
- /**
- * For a given predicate, this function finds out if there **exists** a value
- * inside this `Optional` object that meets the predicate. In practice, this
- * means that for `Optional`s that do not contain a value it returns false (as
- * no predicate-meeting value exists).
- */
- exists(predicate) {
- return this.tag && predicate(this.value);
- }
- /**
- * For a given predicate, this function finds out if **all** the values inside
- * this `Optional` object meet the predicate. In practice, this means that
- * for `Optional`s that do not contain a value it returns true (as all 0
- * objects do meet the predicate).
- */
- forall(predicate) {
- return !this.tag || predicate(this.value);
- }
- filter(predicate) {
- if (!this.tag || predicate(this.value)) {
- return this;
- }
- else {
- return Optional.none();
- }
- }
- // --- Getters ---
- /**
- * Get the value out of the inside of the `Optional` object, using a default
- * `replacement` value if the provided `Optional` object does not contain a
- * value.
- */
- getOr(replacement) {
- return this.tag ? this.value : replacement;
- }
- /**
- * Get the value out of the inside of the `Optional` object, using a default
- * `replacement` value if the provided `Optional` object does not contain a
- * value. Unlike `getOr`, in this method the `replacement` object is also
- * `Optional` - meaning that this method will always return an `Optional`.
- */
- or(replacement) {
- return this.tag ? this : replacement;
- }
- /**
- * Get the value out of the inside of the `Optional` object, using a default
- * `replacement` value if the provided `Optional` object does not contain a
- * value. Unlike `getOr`, in this method the `replacement` value is
- * "thunked" - that is to say that you don't pass a value to `getOrThunk`, you
- * pass a function which (if called) will **return** the `value` you want to
- * use.
- */
- getOrThunk(thunk) {
- return this.tag ? this.value : thunk();
- }
- /**
- * Get the value out of the inside of the `Optional` object, using a default
- * `replacement` value if the provided Optional object does not contain a
- * value.
- *
- * Unlike `or`, in this method the `replacement` value is "thunked" - that is
- * to say that you don't pass a value to `orThunk`, you pass a function which
- * (if called) will **return** the `value` you want to use.
- *
- * Unlike `getOrThunk`, in this method the `replacement` value is also
- * `Optional`, meaning that this method will always return an `Optional`.
- */
- orThunk(thunk) {
- return this.tag ? this : thunk();
- }
- /**
- * Get the value out of the inside of the `Optional` object, throwing an
- * exception if the provided `Optional` object does not contain a value.
- *
- * WARNING:
- * You should only be using this function if you know that the `Optional`
- * object **is not** empty (otherwise you're throwing exceptions in production
- * code, which is bad).
- *
- * In tests this is more acceptable.
- *
- * Prefer other methods to this, such as `.each`.
- */
- getOrDie(message) {
- if (!this.tag) {
- throw new Error(message !== null && message !== void 0 ? message : 'Called getOrDie on None');
- }
- else {
- return this.value;
- }
- }
- // --- Interop with null and undefined ---
- /**
- * Creates an `Optional` value from a nullable (or undefined-able) input.
- * Null, or undefined, is converted to `None`, and anything else is converted
- * to `Some`.
- */
- static from(value) {
- return isNonNullable(value) ? Optional.some(value) : Optional.none();
- }
- /**
- * Converts an `Optional` to a nullable type, by getting the value if it
- * exists, or returning `null` if it does not.
- */
- getOrNull() {
- return this.tag ? this.value : null;
- }
- /**
- * Converts an `Optional` to an undefined-able type, by getting the value if
- * it exists, or returning `undefined` if it does not.
- */
- getOrUndefined() {
- return this.value;
- }
- // --- Utilities ---
- /**
- * If the `Optional` contains a value, perform an action on that value.
- * Unlike the rest of the methods on this type, `.each` has side-effects. If
- * you want to transform an `Optional<T>` **into** something, then this is not
- * the method for you. If you want to use an `Optional<T>` to **do**
- * something, then this is the method for you - provided you're okay with not
- * doing anything in the case where the `Optional` doesn't have a value inside
- * it. If you're not sure whether your use-case fits into transforming
- * **into** something or **doing** something, check whether it has a return
- * value. If it does, you should be performing a transform.
- */
- each(worker) {
- if (this.tag) {
- worker(this.value);
- }
- }
- /**
- * Turn the `Optional` object into an array that contains all of the values
- * stored inside the `Optional`. In practice, this means the output will have
- * either 0 or 1 elements.
- */
- toArray() {
- return this.tag ? [this.value] : [];
- }
- /**
- * Turn the `Optional` object into a string for debugging or printing. Not
- * recommended for production code, but good for debugging. Also note that
- * these days an `Optional` object can be logged to the console directly, and
- * its inner value (if it exists) will be visible.
- */
- toString() {
- return this.tag ? `some(${this.value})` : 'none()';
- }
- }
- // Sneaky optimisation: every instance of Optional.none is identical, so just
- // reuse the same object
- Optional.singletonNone = new Optional(false);
- const nativeSlice = Array.prototype.slice;
- const map = (xs, f) => {
- // pre-allocating array size when it's guaranteed to be known
- // http://jsperf.com/push-allocated-vs-dynamic/22
- const len = xs.length;
- const r = new Array(len);
- for (let i = 0; i < len; i++) {
- const x = xs[i];
- r[i] = f(x, i);
- }
- return r;
- };
- // Unwound implementing other functions in terms of each.
- // The code size is roughly the same, and it should allow for better optimisation.
- // const each = function<T, U>(xs: T[], f: (x: T, i?: number, xs?: T[]) => void): void {
- const each$1 = (xs, f) => {
- for (let i = 0, len = xs.length; i < len; i++) {
- const x = xs[i];
- f(x, i);
- }
- };
- const filter = (xs, pred) => {
- const r = [];
- for (let i = 0, len = xs.length; i < len; i++) {
- const x = xs[i];
- if (pred(x, i)) {
- r.push(x);
- }
- }
- return r;
- };
- isFunction(Array.from) ? Array.from : (x) => nativeSlice.call(x);
- // There are many variations of Object iteration that are faster than the 'for-in' style:
- // http://jsperf.com/object-keys-iteration/107
- //
- // Use the native keys if it is available (IE9+), otherwise fall back to manually filtering
- const keys = Object.keys;
- const each = (obj, f) => {
- const props = keys(obj);
- for (let k = 0, len = props.length; k < len; k++) {
- const i = props[k];
- const x = obj[i];
- f(x, i);
- }
- };
- const Cell = (initial) => {
- let value = initial;
- const get = () => {
- return value;
- };
- const set = (v) => {
- value = v;
- };
- return {
- get,
- set
- };
- };
- // Use window object as the global if it's available since CSP will block script evals
- // eslint-disable-next-line @typescript-eslint/no-implied-eval
- const Global = typeof window !== 'undefined' ? window : Function('return this;')();
- /** path :: ([String], JsObj?) -> JsObj */
- const path = (parts, scope) => {
- let o = scope !== undefined && scope !== null ? scope : Global;
- for (let i = 0; i < parts.length && o !== undefined && o !== null; ++i) {
- o = o[parts[i]];
- }
- return o;
- };
- /** resolve :: (String, JsObj?) -> JsObj */
- const resolve = (p, scope) => {
- const parts = p.split('.');
- return path(parts, scope);
- };
- // Run a function fn after rate ms. If another invocation occurs
- // during the time it is waiting, ignore it completely.
- const first = (fn, rate) => {
- let timer = null;
- const cancel = () => {
- if (!isNull(timer)) {
- clearTimeout(timer);
- timer = null;
- }
- };
- const throttle = (...args) => {
- if (isNull(timer)) {
- timer = setTimeout(() => {
- timer = null;
- fn.apply(null, args);
- }, rate);
- }
- };
- return {
- cancel,
- throttle
- };
- };
- var global = tinymce.util.Tools.resolve('tinymce.PluginManager');
- const get$2 = (toggleState) => {
- const isEnabled = () => {
- return toggleState.get();
- };
- return {
- isEnabled
- };
- };
- const fireVisualChars = (editor, state) => {
- return editor.dispatch('VisualChars', { state });
- };
- const fromHtml = (html, scope) => {
- const doc = scope || document;
- const div = doc.createElement('div');
- div.innerHTML = html;
- if (!div.hasChildNodes() || div.childNodes.length > 1) {
- const message = 'HTML does not have a single root node';
- // eslint-disable-next-line no-console
- console.error(message, html);
- throw new Error(message);
- }
- return fromDom(div.childNodes[0]);
- };
- const fromTag = (tag, scope) => {
- const doc = scope || document;
- const node = doc.createElement(tag);
- return fromDom(node);
- };
- const fromText = (text, scope) => {
- const doc = scope || document;
- const node = doc.createTextNode(text);
- return fromDom(node);
- };
- const fromDom = (node) => {
- // TODO: Consider removing this check, but left atm for safety
- if (node === null || node === undefined) {
- throw new Error('Node cannot be null or undefined');
- }
- return {
- dom: node
- };
- };
- const fromPoint = (docElm, x, y) => Optional.from(docElm.dom.elementFromPoint(x, y)).map(fromDom);
- // tslint:disable-next-line:variable-name
- const SugarElement = {
- fromHtml,
- fromTag,
- fromText,
- fromDom,
- fromPoint
- };
- const ELEMENT = 1;
- const TEXT = 3;
- const unsafe = (name, scope) => {
- return resolve(name, scope);
- };
- const getOrDie = (name, scope) => {
- const actual = unsafe(name, scope);
- if (actual === undefined || actual === null) {
- throw new Error(name + ' not available on this browser');
- }
- return actual;
- };
- const getPrototypeOf = Object.getPrototypeOf;
- /*
- * IE9 and above
- *
- * MDN no use on this one, but here's the link anyway:
- * https://developer.mozilla.org/en/docs/Web/API/HTMLElement
- */
- const sandHTMLElement = (scope) => {
- return getOrDie('HTMLElement', scope);
- };
- const isPrototypeOf = (x) => {
- // use Resolve to get the window object for x and just return undefined if it can't find it.
- // undefined scope later triggers using the global window.
- const scope = resolve('ownerDocument.defaultView', x);
- // TINY-7374: We can't rely on looking at the owner window HTMLElement as the element may have
- // been constructed in a different window and then appended to the current window document.
- return isObject(x) && (sandHTMLElement(scope).prototype.isPrototypeOf(x) || /^HTML\w*Element$/.test(getPrototypeOf(x).constructor.name));
- };
- const type = (element) => element.dom.nodeType;
- const value = (element) => element.dom.nodeValue;
- const isType = (t) => (element) => type(element) === t;
- const isHTMLElement = (element) => isElement(element) && isPrototypeOf(element.dom);
- const isElement = isType(ELEMENT);
- const isText = isType(TEXT);
- const rawSet = (dom, key, value) => {
- /*
- * JQuery coerced everything to a string, and silently did nothing on text node/null/undefined.
- *
- * We fail on those invalid cases, only allowing numbers and booleans.
- */
- if (isString(value) || isBoolean(value) || isNumber(value)) {
- dom.setAttribute(key, value + '');
- }
- else {
- // eslint-disable-next-line no-console
- console.error('Invalid call to Attribute.set. Key ', key, ':: Value ', value, ':: Element ', dom);
- throw new Error('Attribute value was not simple');
- }
- };
- const set = (element, key, value) => {
- rawSet(element.dom, key, value);
- };
- const get$1 = (element, key) => {
- const v = element.dom.getAttribute(key);
- // undefined is the more appropriate value for JS, and this matches JQuery
- return v === null ? undefined : v;
- };
- const remove$3 = (element, key) => {
- element.dom.removeAttribute(key);
- };
- // Methods for handling attributes that contain a list of values <div foo="alpha beta theta">
- const read = (element, attr) => {
- const value = get$1(element, attr);
- return value === undefined || value === '' ? [] : value.split(' ');
- };
- const add$2 = (element, attr, id) => {
- const old = read(element, attr);
- const nu = old.concat([id]);
- set(element, attr, nu.join(' '));
- return true;
- };
- const remove$2 = (element, attr, id) => {
- const nu = filter(read(element, attr), (v) => v !== id);
- if (nu.length > 0) {
- set(element, attr, nu.join(' '));
- }
- else {
- remove$3(element, attr);
- }
- return false;
- };
- // IE11 Can return undefined for a classList on elements such as math, so we make sure it's not undefined before attempting to use it.
- const supports = (element) => element.dom.classList !== undefined;
- const get = (element) => read(element, 'class');
- const add$1 = (element, clazz) => add$2(element, 'class', clazz);
- const remove$1 = (element, clazz) => remove$2(element, 'class', clazz);
- /*
- * ClassList is IE10 minimum:
- * https://developer.mozilla.org/en-US/docs/Web/API/Element.classList
- *
- * Note that IE doesn't support the second argument to toggle (at all).
- * If it did, the toggler could be better.
- */
- const add = (element, clazz) => {
- if (supports(element)) {
- element.dom.classList.add(clazz);
- }
- else {
- add$1(element, clazz);
- }
- };
- const cleanClass = (element) => {
- const classList = supports(element) ? element.dom.classList : get(element);
- // classList is a "live list", so this is up to date already
- if (classList.length === 0) {
- // No more classes left, remove the class attribute as well
- remove$3(element, 'class');
- }
- };
- const remove = (element, clazz) => {
- if (supports(element)) {
- const classList = element.dom.classList;
- classList.remove(clazz);
- }
- else {
- remove$1(element, clazz);
- }
- cleanClass(element);
- };
- const getRaw = (element) => element.dom.contentEditable;
- const charMap = {
- '\u00a0': 'nbsp',
- '\u00ad': 'shy'
- };
- const charMapToRegExp = (charMap, global) => {
- let regExp = '';
- each(charMap, (_value, key) => {
- regExp += key;
- });
- return new RegExp('[' + regExp + ']', global ? 'g' : '');
- };
- const charMapToSelector = (charMap) => {
- let selector = '';
- each(charMap, (value) => {
- if (selector) {
- selector += ',';
- }
- selector += 'span.mce-' + value;
- });
- return selector;
- };
- const regExp = charMapToRegExp(charMap);
- const regExpGlobal = charMapToRegExp(charMap, true);
- const selector = charMapToSelector(charMap);
- const nbspClass = 'mce-nbsp';
- const wrapCharWithSpan = (value) => '<span data-mce-bogus="1" class="mce-' + charMap[value] + '">' + value + '</span>';
- const isWrappedNbsp = (node) => node.nodeName.toLowerCase() === 'span' && node.classList.contains('mce-nbsp-wrap');
- const isMatch = (n) => {
- const value$1 = value(n);
- return isText(n) &&
- isString(value$1) &&
- regExp.test(value$1);
- };
- const isContentEditableFalse = (node) => isHTMLElement(node) && getRaw(node) === 'false';
- const isChildEditable = (node, currentState) => {
- if (isHTMLElement(node) && !isWrappedNbsp(node.dom)) {
- const value = getRaw(node);
- if (value === 'true') {
- return true;
- }
- else if (value === 'false') {
- return false;
- }
- }
- return currentState;
- };
- // inlined sugars PredicateFilter.descendants for file size but also make it only act on editable nodes it changes the current editable state when it traveses down
- const filterEditableDescendants = (scope, predicate, editable) => {
- let result = [];
- const dom = scope.dom;
- const children = map(dom.childNodes, SugarElement.fromDom);
- const isEditable = (node) => isWrappedNbsp(node.dom) || !isContentEditableFalse(node);
- each$1(children, (x) => {
- if (editable && isEditable(x) && predicate(x)) {
- result = result.concat([x]);
- }
- result = result.concat(filterEditableDescendants(x, predicate, isChildEditable(x, editable)));
- });
- return result;
- };
- const findParentElm = (elm, rootElm) => {
- while (elm.parentNode) {
- if (elm.parentNode === rootElm) {
- return rootElm;
- }
- elm = elm.parentNode;
- }
- return undefined;
- };
- const replaceWithSpans = (text) => text.replace(regExpGlobal, wrapCharWithSpan);
- const show = (editor, rootElm) => {
- const dom = editor.dom;
- const nodeList = filterEditableDescendants(SugarElement.fromDom(rootElm), isMatch, editor.dom.isEditable(rootElm));
- each$1(nodeList, (n) => {
- var _a;
- const parent = n.dom.parentNode;
- if (isWrappedNbsp(parent)) {
- add(SugarElement.fromDom(parent), nbspClass);
- }
- else {
- const withSpans = replaceWithSpans(dom.encode((_a = value(n)) !== null && _a !== void 0 ? _a : ''));
- const div = dom.create('div', {}, withSpans);
- let node;
- while ((node = div.lastChild)) {
- dom.insertAfter(node, n.dom);
- }
- editor.dom.remove(n.dom);
- }
- });
- };
- const hide = (editor, rootElm) => {
- const nodeList = editor.dom.select(selector, rootElm);
- each$1(nodeList, (node) => {
- if (isWrappedNbsp(node)) {
- remove(SugarElement.fromDom(node), nbspClass);
- }
- else {
- editor.dom.remove(node, true);
- }
- });
- };
- const toggle = (editor) => {
- const body = editor.getBody();
- const bookmark = editor.selection.getBookmark();
- let parentNode = findParentElm(editor.selection.getNode(), body);
- // if user does select all the parentNode will be undefined
- parentNode = parentNode !== undefined ? parentNode : body;
- hide(editor, parentNode);
- show(editor, parentNode);
- editor.selection.moveToBookmark(bookmark);
- };
- const applyVisualChars = (editor, toggleState) => {
- fireVisualChars(editor, toggleState.get());
- const body = editor.getBody();
- if (toggleState.get() === true) {
- show(editor, body);
- }
- else {
- hide(editor, body);
- }
- };
- // Toggle state and save selection bookmark before applying visualChars
- const toggleVisualChars = (editor, toggleState) => {
- toggleState.set(!toggleState.get());
- const bookmark = editor.selection.getBookmark();
- applyVisualChars(editor, toggleState);
- editor.selection.moveToBookmark(bookmark);
- };
- const register$2 = (editor, toggleState) => {
- editor.addCommand('mceVisualChars', () => {
- toggleVisualChars(editor, toggleState);
- });
- };
- const option = (name) => (editor) => editor.options.get(name);
- const register$1 = (editor) => {
- const registerOption = editor.options.register;
- registerOption('visualchars_default_state', {
- processor: 'boolean',
- default: false
- });
- };
- const isEnabledByDefault = option('visualchars_default_state');
- const setup$1 = (editor, toggleState) => {
- /*
- Note: applyVisualChars does not place a bookmark before modifying the DOM on init.
- This will cause a loss of selection if the following conditions are met:
- - Autofocus enabled, or editor is manually focused on init
- - The first piece of text in the editor must be a nbsp
- - Integrator has manually set the selection before init
-
- Another improvement would be to ensure DOM elements aren't destroyed/recreated,
- but rather wrapped/unwrapped when applying styling for visualchars so that selection
- is not lost.
- */
- editor.on('init', () => {
- applyVisualChars(editor, toggleState);
- });
- };
- const setup = (editor, toggleState) => {
- const debouncedToggle = first(() => {
- toggle(editor);
- }, 300);
- editor.on('keydown', (e) => {
- if (toggleState.get() === true) {
- e.keyCode === 13 ? toggle(editor) : debouncedToggle.throttle();
- }
- });
- editor.on('remove', debouncedToggle.cancel);
- };
- const toggleActiveState = (editor, enabledStated) => (api) => {
- api.setActive(enabledStated.get());
- const editorEventCallback = (e) => api.setActive(e.state);
- editor.on('VisualChars', editorEventCallback);
- return () => editor.off('VisualChars', editorEventCallback);
- };
- const register = (editor, toggleState) => {
- const onAction = () => editor.execCommand('mceVisualChars');
- editor.ui.registry.addToggleButton('visualchars', {
- tooltip: 'Show invisible characters',
- icon: 'visualchars',
- onAction,
- onSetup: toggleActiveState(editor, toggleState),
- context: 'any'
- });
- editor.ui.registry.addToggleMenuItem('visualchars', {
- text: 'Show invisible characters',
- icon: 'visualchars',
- onAction,
- onSetup: toggleActiveState(editor, toggleState),
- context: 'any'
- });
- };
- var Plugin = () => {
- global.add('visualchars', (editor) => {
- register$1(editor);
- const toggleState = Cell(isEnabledByDefault(editor));
- register$2(editor, toggleState);
- register(editor, toggleState);
- setup(editor, toggleState);
- setup$1(editor, toggleState);
- return get$2(toggleState);
- });
- };
- Plugin();
- /** *****
- * DO NOT EXPORT ANYTHING
- *
- * IF YOU DO ROLLUP WILL LEAVE A GLOBAL ON THE PAGE
- *******/
- })();
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