UIButton.cpp 13 KB

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  1. #include "stdafx.h"
  2. #include "UIButton.h"
  3. namespace DuiLib
  4. {
  5. CButtonUI::CButtonUI()
  6. : m_uButtonState(0)
  7. , m_dwHotTextColor(0)
  8. , m_dwPushedTextColor(0)
  9. , m_dwFocusedTextColor(0)
  10. , m_dwHotBkColor(0)
  11. , m_uFadeAlphaDelta(0)
  12. , m_uFadeAlpha(255)
  13. {
  14. m_uTextStyle = DT_SINGLELINE | DT_VCENTER | DT_CENTER;
  15. }
  16. LPCTSTR CButtonUI::GetClass() const
  17. {
  18. return _T("ButtonUI");
  19. }
  20. LPVOID CButtonUI::GetInterface(LPCTSTR pstrName)
  21. {
  22. if( _tcscmp(pstrName, DUI_CTR_BUTTON) == 0 ) return static_cast<CButtonUI*>(this);
  23. return CLabelUI::GetInterface(pstrName);
  24. }
  25. UINT CButtonUI::GetControlFlags() const
  26. {
  27. return (IsKeyboardEnabled() ? UIFLAG_TABSTOP : 0) | (IsEnabled() ? UIFLAG_SETCURSOR : 0);
  28. }
  29. void CButtonUI::DoEvent(TEventUI& event)
  30. {
  31. if( !IsMouseEnabled() && event.Type > UIEVENT__MOUSEBEGIN && event.Type < UIEVENT__MOUSEEND ) {
  32. if( m_pParent != NULL ) m_pParent->DoEvent(event);
  33. else CLabelUI::DoEvent(event);
  34. return;
  35. }
  36. if( event.Type == UIEVENT_SETFOCUS )
  37. {
  38. Invalidate();
  39. }
  40. if( event.Type == UIEVENT_KILLFOCUS )
  41. {
  42. Invalidate();
  43. }
  44. if( event.Type == UIEVENT_KEYDOWN )
  45. {
  46. if (IsKeyboardEnabled()) {
  47. if( event.chKey == VK_SPACE || event.chKey == VK_RETURN ) {
  48. Activate();
  49. return;
  50. }
  51. }
  52. }
  53. if( event.Type == UIEVENT_BUTTONDOWN || event.Type == UIEVENT_DBLCLICK )
  54. {
  55. if( ::PtInRect(&m_rcItem, event.ptMouse) && IsEnabled() ) {
  56. m_uButtonState |= UISTATE_PUSHED | UISTATE_CAPTURED;
  57. Invalidate();
  58. }
  59. return;
  60. }
  61. if( event.Type == UIEVENT_MOUSEMOVE )
  62. {
  63. if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {
  64. if( ::PtInRect(&m_rcItem, event.ptMouse) ) m_uButtonState |= UISTATE_PUSHED;
  65. else m_uButtonState &= ~UISTATE_PUSHED;
  66. Invalidate();
  67. }
  68. return;
  69. }
  70. if( event.Type == UIEVENT_BUTTONUP )
  71. {
  72. if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {
  73. if( ::PtInRect(&m_rcItem, event.ptMouse) ) Activate();
  74. m_uButtonState &= ~(UISTATE_PUSHED | UISTATE_CAPTURED);
  75. Invalidate();
  76. }
  77. return;
  78. }
  79. if( event.Type == UIEVENT_CONTEXTMENU )
  80. {
  81. if( IsContextMenuUsed() ) {
  82. m_pManager->SendNotify(this, DUI_MSGTYPE_MENU, event.wParam, event.lParam);
  83. }
  84. return;
  85. }
  86. if( event.Type == UIEVENT_MOUSEENTER )
  87. {
  88. if( IsEnabled() ) {
  89. m_uButtonState |= UISTATE_HOT;
  90. Invalidate();
  91. }
  92. if ( GetFadeAlphaDelta()>0) {
  93. m_pManager->SetTimer(this, FADE_TIMERID, FADE_ELLAPSE);
  94. }
  95. // return;
  96. }
  97. if( event.Type == UIEVENT_MOUSELEAVE )
  98. {
  99. if( IsEnabled() ) {
  100. m_uButtonState &= ~UISTATE_HOT;
  101. Invalidate();
  102. }
  103. if ( GetFadeAlphaDelta() > 0 ) {
  104. m_pManager->SetTimer(this, FADE_TIMERID, FADE_ELLAPSE);
  105. }
  106. // return;
  107. }
  108. if( event.Type == UIEVENT_SETCURSOR )
  109. {
  110. ::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_HAND)));
  111. return;
  112. }
  113. if( event.Type == UIEVENT_TIMER && event.wParam == FADE_TIMERID )
  114. {
  115. if( (m_uButtonState & UISTATE_HOT) != 0 ) {
  116. if( m_uFadeAlpha > m_uFadeAlphaDelta ) m_uFadeAlpha -= m_uFadeAlphaDelta;
  117. else {
  118. m_uFadeAlpha = 0;
  119. m_pManager->KillTimer(this, FADE_TIMERID);
  120. }
  121. }
  122. else {
  123. if( m_uFadeAlpha < 255-m_uFadeAlphaDelta ) m_uFadeAlpha += m_uFadeAlphaDelta;
  124. else {
  125. m_uFadeAlpha = 255;
  126. m_pManager->KillTimer(this, FADE_TIMERID);
  127. }
  128. }
  129. Invalidate();
  130. return;
  131. }
  132. CLabelUI::DoEvent(event);
  133. }
  134. bool CButtonUI::Activate()
  135. {
  136. if( !CControlUI::Activate() ) return false;
  137. if( m_pManager != NULL ) m_pManager->SendNotify(this, DUI_MSGTYPE_CLICK);
  138. return true;
  139. }
  140. void CButtonUI::SetEnabled(bool bEnable)
  141. {
  142. CControlUI::SetEnabled(bEnable);
  143. if( !IsEnabled() ) {
  144. m_uButtonState = 0;
  145. }
  146. }
  147. void CButtonUI::SetHotBkColor( DWORD dwColor )
  148. {
  149. m_dwHotBkColor = dwColor;
  150. }
  151. DWORD CButtonUI::GetHotBkColor() const
  152. {
  153. return m_dwHotBkColor;
  154. }
  155. void CButtonUI::SetHotTextColor(DWORD dwColor)
  156. {
  157. m_dwHotTextColor = dwColor;
  158. }
  159. DWORD CButtonUI::GetHotTextColor() const
  160. {
  161. return m_dwHotTextColor;
  162. }
  163. void CButtonUI::SetPushedTextColor(DWORD dwColor)
  164. {
  165. m_dwPushedTextColor = dwColor;
  166. }
  167. DWORD CButtonUI::GetPushedTextColor() const
  168. {
  169. return m_dwPushedTextColor;
  170. }
  171. void CButtonUI::SetFocusedTextColor(DWORD dwColor)
  172. {
  173. m_dwFocusedTextColor = dwColor;
  174. }
  175. DWORD CButtonUI::GetFocusedTextColor() const
  176. {
  177. return m_dwFocusedTextColor;
  178. }
  179. LPCTSTR CButtonUI::GetNormalImage()
  180. {
  181. return m_diNormal.sDrawString;
  182. }
  183. void CButtonUI::SetNormalImage(LPCTSTR pStrImage)
  184. {
  185. if( m_diNormal.sDrawString == pStrImage && m_diNormal.pImageInfo != NULL ) return;
  186. m_diNormal.Clear();
  187. m_diNormal.sDrawString = pStrImage;
  188. Invalidate();
  189. }
  190. LPCTSTR CButtonUI::GetHotImage()
  191. {
  192. return m_diHot.sDrawString;
  193. }
  194. void CButtonUI::SetHotImage(LPCTSTR pStrImage)
  195. {
  196. if( m_diHot.sDrawString == pStrImage && m_diHot.pImageInfo != NULL ) return;
  197. m_diHot.Clear();
  198. m_diHot.sDrawString = pStrImage;
  199. Invalidate();
  200. }
  201. LPCTSTR CButtonUI::GetPushedImage()
  202. {
  203. return m_diPushed.sDrawString;
  204. }
  205. void CButtonUI::SetPushedImage(LPCTSTR pStrImage)
  206. {
  207. if( m_diPushed.sDrawString == pStrImage && m_diPushed.pImageInfo != NULL ) return;
  208. m_diPushed.Clear();
  209. m_diPushed.sDrawString = pStrImage;
  210. Invalidate();
  211. }
  212. LPCTSTR CButtonUI::GetFocusedImage()
  213. {
  214. return m_diFocused.sDrawString;
  215. }
  216. void CButtonUI::SetFocusedImage(LPCTSTR pStrImage)
  217. {
  218. if( m_diFocused.sDrawString == pStrImage && m_diFocused.pImageInfo != NULL ) return;
  219. m_diFocused.Clear();
  220. m_diFocused.sDrawString = pStrImage;
  221. Invalidate();
  222. }
  223. LPCTSTR CButtonUI::GetDisabledImage()
  224. {
  225. return m_diDisabled.sDrawString;
  226. }
  227. void CButtonUI::SetDisabledImage(LPCTSTR pStrImage)
  228. {
  229. if( m_diDisabled.sDrawString == pStrImage && m_diDisabled.pImageInfo != NULL ) return;
  230. m_diDisabled.Clear();
  231. m_diDisabled.sDrawString = pStrImage;
  232. Invalidate();
  233. }
  234. LPCTSTR CButtonUI::GetForeImage()
  235. {
  236. return m_diFore.sDrawString;
  237. }
  238. void CButtonUI::SetForeImage( LPCTSTR pStrImage )
  239. {
  240. if( m_diFore.sDrawString == pStrImage && m_diFore.pImageInfo != NULL ) return;
  241. m_diFore.Clear();
  242. m_diFore.sDrawString = pStrImage;
  243. Invalidate();
  244. }
  245. LPCTSTR CButtonUI::GetHotForeImage()
  246. {
  247. return m_diHotFore.sDrawString;
  248. }
  249. void CButtonUI::SetHotForeImage( LPCTSTR pStrImage )
  250. {
  251. if( m_diHotFore.sDrawString == pStrImage && m_diHotFore.pImageInfo != NULL ) return;
  252. m_diHotFore.Clear();
  253. m_diHotFore.sDrawString = pStrImage;
  254. Invalidate();
  255. }
  256. void CButtonUI::SetFiveStatusImage(LPCTSTR pStrImage)
  257. {
  258. m_diNormal.Clear();
  259. m_diNormal.sDrawString = pStrImage;
  260. DrawImage(NULL, m_diNormal);
  261. if (m_diNormal.pImageInfo) {
  262. LONG width = m_diNormal.pImageInfo->nX / 5;
  263. LONG height = m_diNormal.pImageInfo->nY;
  264. m_diNormal.rcBmpPart = CDuiRect(0, 0, width, height);
  265. if( m_bFloat && m_cxyFixed.cx == 0 && m_cxyFixed.cy == 0 ) {
  266. m_cxyFixed.cx = width;
  267. m_cxyFixed.cy = height;
  268. }
  269. }
  270. m_diPushed.Clear();
  271. m_diPushed.sDrawString = pStrImage;
  272. DrawImage(NULL, m_diPushed);
  273. if (m_diPushed.pImageInfo) {
  274. LONG width = m_diPushed.pImageInfo->nX / 5;
  275. LONG height = m_diPushed.pImageInfo->nY;
  276. m_diPushed.rcBmpPart = CDuiRect(width, 0, width*2, height);
  277. }
  278. m_diHot.Clear();
  279. m_diHot.sDrawString = pStrImage;
  280. DrawImage(NULL, m_diHot);
  281. if (m_diHot.pImageInfo) {
  282. LONG width = m_diHot.pImageInfo->nX / 5;
  283. LONG height = m_diHot.pImageInfo->nY;
  284. m_diHot.rcBmpPart = CDuiRect(width*2, 0, width*3, height);
  285. }
  286. m_diFocused.Clear();
  287. m_diFocused.sDrawString = pStrImage;
  288. DrawImage(NULL, m_diFocused);
  289. if (m_diFocused.pImageInfo) {
  290. LONG width = m_diFocused.pImageInfo->nX / 5;
  291. LONG height = m_diFocused.pImageInfo->nY;
  292. m_diFocused.rcBmpPart = CDuiRect(width*3, 0, width*4, height);
  293. }
  294. m_diDisabled.Clear();
  295. m_diDisabled.sDrawString = pStrImage;
  296. DrawImage(NULL, m_diDisabled);
  297. if (m_diDisabled.pImageInfo) {
  298. LONG width = m_diDisabled.pImageInfo->nX / 5;
  299. LONG height = m_diDisabled.pImageInfo->nY;
  300. m_diDisabled.rcBmpPart = CDuiRect(width*4, 0, width*5, height);
  301. }
  302. Invalidate();
  303. }
  304. void CButtonUI::SetFadeAlphaDelta(BYTE uDelta)
  305. {
  306. m_uFadeAlphaDelta = uDelta;
  307. }
  308. byte CButtonUI::GetFadeAlphaDelta()
  309. {
  310. return m_uFadeAlphaDelta;
  311. }
  312. SIZE CButtonUI::EstimateSize(SIZE szAvailable)
  313. {
  314. if( m_cxyFixed.cy == 0 ) return CDuiSize(m_cxyFixed.cx, m_pManager->GetFontInfo(GetFont())->tm.tmHeight + 8);
  315. return CControlUI::EstimateSize(szAvailable);
  316. }
  317. void CButtonUI::SetAttribute(LPCTSTR pstrName, LPCTSTR pstrValue)
  318. {
  319. if( _tcscmp(pstrName, _T("normalimage")) == 0 ) SetNormalImage(pstrValue);
  320. else if( _tcscmp(pstrName, _T("hotimage")) == 0 ) SetHotImage(pstrValue);
  321. else if( _tcscmp(pstrName, _T("pushedimage")) == 0 ) SetPushedImage(pstrValue);
  322. else if( _tcscmp(pstrName, _T("focusedimage")) == 0 ) SetFocusedImage(pstrValue);
  323. else if( _tcscmp(pstrName, _T("disabledimage")) == 0 ) SetDisabledImage(pstrValue);
  324. else if( _tcscmp(pstrName, _T("foreimage")) == 0 ) SetForeImage(pstrValue);
  325. else if( _tcscmp(pstrName, _T("hotforeimage")) == 0 ) SetHotForeImage(pstrValue);
  326. else if( _tcscmp(pstrName, _T("fivestatusimage")) == 0 ) SetFiveStatusImage(pstrValue);
  327. else if( _tcscmp(pstrName, _T("fadedelta")) == 0 ) SetFadeAlphaDelta((BYTE)_ttoi(pstrValue));
  328. else if( _tcscmp(pstrName, _T("hotbkcolor")) == 0 )
  329. {
  330. if( *pstrValue == _T('#')) pstrValue = ::CharNext(pstrValue);
  331. LPTSTR pstr = NULL;
  332. DWORD clrColor = _tcstoul(pstrValue, &pstr, 16);
  333. SetHotBkColor(clrColor);
  334. }
  335. else if( _tcscmp(pstrName, _T("hottextcolor")) == 0 )
  336. {
  337. if( *pstrValue == _T('#')) pstrValue = ::CharNext(pstrValue);
  338. LPTSTR pstr = NULL;
  339. DWORD clrColor = _tcstoul(pstrValue, &pstr, 16);
  340. SetHotTextColor(clrColor);
  341. }
  342. else if( _tcscmp(pstrName, _T("pushedtextcolor")) == 0 )
  343. {
  344. if( *pstrValue == _T('#')) pstrValue = ::CharNext(pstrValue);
  345. LPTSTR pstr = NULL;
  346. DWORD clrColor = _tcstoul(pstrValue, &pstr, 16);
  347. SetPushedTextColor(clrColor);
  348. }
  349. else if( _tcscmp(pstrName, _T("focusedtextcolor")) == 0 )
  350. {
  351. if( *pstrValue == _T('#')) pstrValue = ::CharNext(pstrValue);
  352. LPTSTR pstr = NULL;
  353. DWORD clrColor = _tcstoul(pstrValue, &pstr, 16);
  354. SetFocusedTextColor(clrColor);
  355. }
  356. else CLabelUI::SetAttribute(pstrName, pstrValue);
  357. }
  358. void CButtonUI::PaintText(HDC hDC)
  359. {
  360. if( IsFocused() ) m_uButtonState |= UISTATE_FOCUSED;
  361. else m_uButtonState &= ~ UISTATE_FOCUSED;
  362. if( !IsEnabled() ) m_uButtonState |= UISTATE_DISABLED;
  363. else m_uButtonState &= ~ UISTATE_DISABLED;
  364. if( m_dwTextColor == 0 ) m_dwTextColor = m_pManager->GetDefaultFontColor();
  365. if( m_dwDisabledTextColor == 0 ) m_dwDisabledTextColor = m_pManager->GetDefaultDisabledColor();
  366. if( m_sText.IsEmpty() ) return;
  367. int nLinks = 0;
  368. RECT rc = m_rcItem;
  369. rc.left += m_rcTextPadding.left;
  370. rc.right -= m_rcTextPadding.right;
  371. rc.top += m_rcTextPadding.top;
  372. rc.bottom -= m_rcTextPadding.bottom;
  373. DWORD clrColor = IsEnabled()?m_dwTextColor:m_dwDisabledTextColor;
  374. if( ((m_uButtonState & UISTATE_PUSHED) != 0) && (GetPushedTextColor() != 0) )
  375. clrColor = GetPushedTextColor();
  376. else if( ((m_uButtonState & UISTATE_HOT) != 0) && (GetHotTextColor() != 0) )
  377. clrColor = GetHotTextColor();
  378. else if( ((m_uButtonState & UISTATE_FOCUSED) != 0) && (GetFocusedTextColor() != 0) )
  379. clrColor = GetFocusedTextColor();
  380. if( m_bShowHtml )
  381. CRenderEngine::DrawHtmlText(hDC, m_pManager, rc, m_sText, clrColor, \
  382. NULL, NULL, nLinks, m_uTextStyle);
  383. else
  384. CRenderEngine::DrawText(hDC, m_pManager, rc, m_sText, clrColor, \
  385. m_iFont, m_uTextStyle);
  386. }
  387. void CButtonUI::PaintStatusImage(HDC hDC)
  388. {
  389. if( IsFocused() ) m_uButtonState |= UISTATE_FOCUSED;
  390. else m_uButtonState &= ~ UISTATE_FOCUSED;
  391. if( !IsEnabled() ) m_uButtonState |= UISTATE_DISABLED;
  392. else m_uButtonState &= ~ UISTATE_DISABLED;
  393. if( (m_uButtonState & UISTATE_DISABLED) != 0 ) {
  394. if (DrawImage(hDC, m_diDisabled)) goto Label_ForeImage;
  395. }
  396. else if( (m_uButtonState & UISTATE_PUSHED) != 0 ) {
  397. if (!DrawImage(hDC, m_diPushed))
  398. DrawImage(hDC, m_diNormal);
  399. if (DrawImage(hDC, m_diPushedFore)) return;
  400. else goto Label_ForeImage;
  401. }
  402. else if( (m_uButtonState & UISTATE_HOT) != 0 ) {
  403. if( GetFadeAlphaDelta()>0) {
  404. if( m_uFadeAlpha == 0 ) {
  405. m_diHot.uFade = 255;
  406. DrawImage(hDC, m_diHot);
  407. }
  408. else {
  409. m_diNormal.uFade = m_uFadeAlpha;
  410. DrawImage(hDC, m_diNormal);
  411. m_diHot.uFade = 255 - m_uFadeAlpha;
  412. DrawImage(hDC, m_diHot);
  413. }
  414. }
  415. else {
  416. if (!DrawImage(hDC, m_diHot))
  417. DrawImage(hDC, m_diNormal);
  418. }
  419. if (DrawImage(hDC, m_diHotFore)) return;
  420. else if(m_dwHotBkColor != 0) {
  421. CRenderEngine::DrawColor(hDC, m_rcPaint, GetAdjustColor(m_dwHotBkColor));
  422. }
  423. goto Label_ForeImage;
  424. }
  425. else if( (m_uButtonState & UISTATE_FOCUSED) != 0 ) {
  426. if (DrawImage(hDC, m_diFocused)) goto Label_ForeImage;;
  427. }
  428. if ( GetFadeAlphaDelta() > 0 ) {
  429. if( m_uFadeAlpha == 255 ) {
  430. m_diNormal.uFade = 255;
  431. DrawImage(hDC, m_diNormal);
  432. }
  433. else {
  434. m_diHot.uFade = 255 - m_uFadeAlpha;
  435. DrawImage(hDC, m_diHot);
  436. m_diNormal.uFade = m_uFadeAlpha;
  437. DrawImage(hDC, m_diNormal);
  438. }
  439. }
  440. else {
  441. DrawImage(hDC, m_diNormal);
  442. }
  443. Label_ForeImage:
  444. DrawImage(hDC, m_diFore);
  445. }
  446. }